As mentioned before when it came to lighting I used something called light linking. This is where you can attach lights to specific objects in your scene, rather than having it affect the whole scene. Much like the connection editor, you can use light centric, under light linking to select your light and connect the objects in which it will affect. I used this for when my light setup still had things in shadow. The apple tree was a prime example, as the dragon would climb up it the leaves and golden apple were under shadow. I wanted it to be more obvious and it needed to be clear to the audience what was happening. By creating another directional light and connecting it to the leaves and apple, it ensured that these were visible whilst not affecting the dragon or the rest of the scene.